© Hannah Bollar 2017



A LITTLE ABOUT ME

I'm a rising senior at the University of Pennsylvania majoring in Digital Media Design and pursuing a minor in Mathematics. Additionally, I am also a rising 1st year masters student in Penn's Computer Graphics and Game Technology program.

During the school year, along with my classes and projects I have been a Teaching Assistant for a variety of courses. This fall those courses will be the Introduction to Computer Graphics course (CIS 460/560) and the Physically Based Animation Course (CIS 563) at Penn.

This summer, I am working at NVIDIA as a graphics software development intern on the OpenVR SDK. Additionally, I am aiding an instructor in the development of a Game Engines course.

Regarding Computer Graphics, I am interested in Graphics Programming, Software Development, Simulation Research, and Game Engine work; however, I am open to any and all aspects of the graphics field, as I'd love to learn as much as I can.

Outside of graphics, I enjoy working in pastel and charcoal, hiking, playing lacrosse, and reading science fiction, murder, adventure, and espionage novels (basically all Baldacci books and Patrick Rothfuss's The Kingkiller Chronicle).

ABOUT MY DEGREES

The Digital Media Design undergraduate program is an interdisciplinary major in the School of Engineering and Applied Science designed for those interested in computer graphics, animation, games, virtual reality, and interactive technologies.

The Computer Graphics and Game Technology masters program is for students who wish to learn state-of-the-art graphics and animation technologies as well as interactive media design principles, product development methodologies, and engineering entrepreneurship. Opportunities for specialization are provided in such core areas as art and animation, creative design, animation and simulation technology, human/computer interfaces, and production management.

CONTACT ME

You can reach me at hbollar@seas.upenn.edu
Sites: LinkedIn, Github, Vimeo